In the DC Comics Deck-building Game, you take on the role of Batman™, Superman™, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Comics Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game! **Receive a Martian Manhunter Promo Card while supplies last!** Game Box Contains: 214 Game Cards 7 Oversized Hero Cards 1 Rulebook Number of Players: 2-5 For Ages: 15+ Playing Time: 30-45 MinutesI find it odd that they used pre-Flashpoint art for J'Onn, and I don't know whether he's got a cool power or not, but I'm just happy he's in there somewhere.
Features
- Play as Batman, Superman, Wonder Woman, Aquaman, The Flash, Green Lantern, or Cyborg. The Justice League is ready for action!
- Each DC Comics Super Hero has a unique special ability that will open up different strategies to the player.
- Card combos, strategy, and fun abound in this game where every card features amazing fan-favorite art.
- Compatible with other Cerberus Engine: Heroes games, a common card back means you can mix your whole collection together for the ultimate throwdown!
Wednesday, January 2, 2013
2012 DC Comics Deck-Building Game Martian Manhunter Promo Card
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5 comments:
I used to play Magic alot ... a lot.
I wonder if there are Supergirl cards in the mix.
MM will never have the respect to be placed in proper costuming. EXPLETIVE.
What gets me is that this is another Ed Benes looking thing, which is not a style well suited to the character, and is even more anachronistic than the similar Brightest Day magnet from a couple of years back. I assume DC provided this outdated clip art, because it would otherwise have been much easier and more dynamic to pull an image from any given New 52 appearance.
Well, at least he's a selling point for the full deck. That's got to mean he's marketable somehow.
There are a few Supergirl cards in the deck. her power allows you to take a Kick card (+2 power) at no cost. The game has a MM card but it's not a playable character, just a hero/power card. He allows you to use the super villain attack for that turn he is played.
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